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How to add multiple Audiosources in Unity 3D | JayAnAm - Tutorials & 3D models
You can set the pitch of an AudioSource to a negative value to play it backwards! You have to set the AudioSource.timeSamples to AudioSource.clip.samples -1 in order to play it. : r/Unity3D
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Unity - Manual: Audio Clip
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Unity - Manual: Audio
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Unity Addressables Migration: Music to my Ears (Part 1)
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Unity - Manual: Audio Source
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Audio Clip - Unity Manual
Determining how loud an AudioClip is - Game Development Stack Exchange
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Unity Audio Tutorial: Getting Started | raywenderlich.com
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How to add multiple Audiosources in Unity 3D | JayAnAm - Tutorials & 3D models